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COUNTDOWN TO MEGABOTS 2…

25. 2. 2015



MEGA WHEEL AVAILABLE NOW!

- 6 x Connection Points for increased toughness
- Fastest land based transport
- Immense mass carrying capacity
- Very tough armor
- Steering and Straight variants available


MEGA SMG KILL COUNT DETAILS

- Kill counter only appears in normal Battle Mode
- Boss Battle and Practice Mode do not count
- Mega SMG kills only count when your Mega SMG gets the kill, so if you get the kill with a lower powered SMG it does not count


BALANCE CHANGES

- SMG spread increased from 1.71 to 2.50 degrees at maximum spread
- SMG accuracy decay time decreased from 0.5 to 0.3 seconds (so accuracy decays faster)
- SMG accuracy recovery time increased from 0.25 to 0.50 seconds
NB: The above changes make SMG weaker at long ranges by effectively reducing the DPS
- Rail Cannon DMG increased by 25% at all Tiers


OTHER IMPROVEMENTS

- Mega SMG sound improved
- All SMG sounds improved (more punchy now)
- Rewards issued when you are killed and when you die made more reliable
- Collision on all bridges reworked to prevent snagging
- Fixed a bug on Mars 03 where two Robots would occasionally spawn on the same spot
- Optimized UI in battle to reduce it’s impact on render times and increase FPS
- Fixed a bug that prevented the Tier 4 Top mount SMG from rotating
- Fixed a bug where Premium and Non-Premium users were not highlighted properly at the start of a battle
- Fixed a bug where cubes could be left at a strange angle when placed
- Fixed some Platoon bugs so if a member changes state when in battle (or when you are in battle) the status updates, making Platoons in general more reliable
- Fixed a bug where users who purchased GC occasionally had to relog to clear the ‘Success’ dialogue box